Thursday, November 8, 2018

PB3



hey yall
artificial intelligence + neural networking = awesome
.... my presenting skills = not as awesome

1.  "talk slower" - anon
what seemed to be my biggest issue within my presentation was how fast i spoke. multiple people (if not the entire class) commented on it. i suppose i was nervous, or just eager to communicate the information to you guys. but if im being honest, i did begin to rush once zack gave me the warning.  i think the best way for me to improve, for future presentations, is time myself better so that way ill know where im supposed to be as i present and wont need to worry about exceeding the time limit.
ending it on zack's lovely subtle hint 
"You’re talking a biiiiiit fast, fyi." - Sir Zack

Image result for slow down gif

2. How can we advance neural networking, and thus its reliability, as it is being integrated into more modern age technology?

Image result for woah cool gif
3. here's a bunch of cites

Honavar, V. and Uhr, L. (1994) (Ed). Artificial Intelligence and Neural Networks: Steps Toward Principled Integration. New York, NY: Academic Press.
(keywords: stumbled upon this as i researched my prof)

Marks, S. (2017). Immersive visualisation of 3-dimensional spiking neural networks. Evolving Systems, 8(3), 193-201. doi:10.1007/s12530-016-9170-8
(keywords:Artificial intelligence, oculus rift, technology, engineering, virtual reality)

Parekh, R., Yang, J., & Honavar, V. (2000). Constructive neural-network learning algorithms for pattern classification. IEEE Transactions on Neural Networks, 11(2), 436-451. doi:10.1109/72.839013
(keywords: Neural networking, artificial intelligence, honavar, patterns, computer engineering)

Galily, M., Roudsari, F., & Sadri, M. (2005). Application of computational intelligence (fuzzy logic, neural networks and evolutionary programming) to active networking technology. Fuzzy Systems and Knowledge Discovery, Pt 1, Proceedings, 3613, 900-909.

Müller, M., Casser, V., Lahoud, J., Smith, N., & Ghanem, B. (2018;2017;). Sim4CV: A photo-realistic simulator for computer vision applications. International Journal of Computer Vision, 126(9), 902-919. doi:10.1007/s11263-018-1073-7
(keywords: artificial intelligence + neural networking + technology + gaming)

Hager, G., Bryant, R., Horvitz, E., Mataric, M., and Honavar, V. (2017). Advances in Artificial Intelligence Require Progress Across all of Computer Science. A white paper prepared for the Computing Community Consortium Committee of the Computing Research Association

Vourvopoulos, A., Bermudez i Badia, S., & Liarokapis, F. (2017). EEG correlates of video game experience and user profile in motor-imagery-based brain–computer interaction. The Visual Computer, 33(4), 533-546. doi:10.1007/s00371-016-1304-2
(keywords:artificial intelligence + neural networking + technology + gaming + reliability)

Tuesday, October 23, 2018

Elevator Pitch

Important things to include/layout:
- name: Razie Hyria
- grade: Undergrad
- major: Computer Engineering
- What drew me to this professor
- acura connection to their work
- rq


Draft of what i might say: ( THIS IS ROUGH. I WOULD FINESSE IN THE MOMENT)

professor Honavar! 
we have something in common you are an engineer, and i'm an engineer in the making. my name is razie hyria, and im currently an undergraduate computer engineering major. before i came to penn state i had made a plan to get my undergrads in C.E and pursue a masters in artificial intelligence! i actually even encountered some of your work, like your published book on Artificial Intelligence and Neural Networks: Steps Toward Principled Integration., when i researched professors who worked with artificial intelligence for my acura. Speaking of, its currently in the works. my research question is [inset RQ HERE]. and a lot of your long term research interests aline with what i plan to pursue/ study. If you'd have me, i'd love to work under you in researching this fascinating topic. 
thankyou! here's my card
enjoy the rest of your day!


IMPORTANT TO REMEMBER:
* dont just talk at him, take pauses, let him respond
* judge his responses to set the pace of your pitch
* SMILE. HAND NOTIANS. HEAD MOVEMENTS. INTERACT
* shake his hand and be formal

PB2B

Part1 journals:

1.Parekh, R., J. Yang, and V. Honavar. "Constructive Neural-Network Learning Algorithms for Pattern Classification." IEEE Transactions on Neural Networks, vol. 11, no. 2, 2000, pp. 436-451.

2.Marks, Stefan. "Immersive Visualisation of 3-Dimensional Spiking Neural Networks." Evolving Systems, vol. 8, no. 3, 2017, pp. 193-201.



Part 2: 

Article 1 Is older and written by the professor i aim to study under. it focuses more on neural-networks and studying patterns through algorithms. they're called "learning algorithms" and are used for mapping and are supposed to demonstrate how well they're able to classify patterns with close to zero error rate. Article 2 is more recent and thus features much newer information not mentioned in the previous article and its about using/improving 3-D games based off of neural-networking. both are aspects of artificial intelligence. its funny, because the information gathered in article 1 is the cold, hard, math behind neural networking with different formulas and not so much geared to using it in devices but more so improving the algorithms and having a better idea of the algorithms & data itself within networks, this data can most likely be found in the products/ reasoning within article 2. Article 2 is geared more towards a game and virtual reality, sorta like the oculus rift, and how to improve that game and aspects of it.
The question article 1 posed was whether or not constructive algorithms are a good option for neural networks and their success rate. when studying this question, since it was hard math they actually put these algorithms through tests and provided many examples and charts to analyze and model how successful they were or were not,  then drawing a conclusion based off of those calculations. Article 2 questioned the capabilities and performance of a gaming system in 2-D when technology has progressed significantly, which brought on more challenges when using a device to visualize a 3-D Neural network. article 2 argues that the device, NeoCube when paired with NeuVis, gives the best and most optimal performance platform when exploring, and analyzing larger scale neural networks.

Part 3:
Article 1: focuses on the brain and learning of an artificial intelligence program through algorithms.
  • affordances: gives you the actua math behind such data and technology, a particular region
  • constraint: math isn't tangible to someone outside of field, and limited. 

Article 2: focuses on a gaming system and analyzing neural networks through 3-D Modeling
  • affordances: more recent technology and indulging article, easier to read
  • constraints: technology is not for purchase, not perfected, 

both:
  • conventions/rhetoric: proofs, formatting, brain images, jargon, technology, math
  • author's purpose: to delve into this specific and booming aspect of artificial intelligence in computer engineering and gather more data.
  • writing style: persuasive/ explanatory/ promotional
  • audience: computer engineering, computer scientists... etc
    • because they are both littered with jargon, and mathematic equations + imagery that's intangible to somebody outside the majors. 
  • organizational: it is very structured, and starts off with what they plan to do, and both in a way begin to describe some terms, or where they got started. and i think that makes sense to follow a similar structure, the way they did, because if a different audience is reading this, they can have a chance at understanding what is being said.



Wednesday, October 17, 2018

WP2 Rubric & Elevator Pitches

Rubric:
1.



exceeds

Meets expectations
Does not meet
Structure/ format
  • Table of contents, mla, work cited, etc
  • Visibly appealing



Length
  • 3-7 minutes



Connection to genre AND discipline
  • Follows rubric
  • Relates to engineering
  • Found professor AT penn state
  • course vocabulary
  • jargon



Argument…
  • What are you saying?
  • What does it mean
  • What’s the point



Elevator pitch length
  • 90 seconds



Elevator pitch successful
  • Kept the audience engaged
  • Explained their point in an understandable way



additional notes/comments 



2. elevator pitch- hey you kiddos, this will get you an awesome elevator pitch



strengths- detail oriented, very specific, explanations lead by examples and a good exmaple was her emphasis on body language
weakness- lengthier video, not straight to the point




strengths- shorter video
weakness- i did not like his approach, his example, not enough examples, 




strengths- ok length, helps you create one, defines good and bad examples, very thorough 

Thursday, October 11, 2018

pb2a 3-5

Part 3

the effectiveness, and benefits, of integrating artificial intelligence into vehicles?

using artificial intelligence in video games like oculus rift?

advancing the technology and expanding the uses of an oculus rift?


part 4

Computer Engineering
hacking
Design
Robotics
3D Modeling
Artificial intelligence
motion sickness
usa
self driving cars

part 5

Ajoudani, Arash, et al. "Progress and Prospects of the human–robot Collaboration." Autonomous Robots, vol. 42, no. 5, 2018, pp. 957-975.

Bringsjord, Selmer, and Atriya Sen. "On Creative Self-Driving Cars: Hire the Computational Logicians, Fast." Applied Artificial Intelligence, vol. 30, no. 8, 2016, pp. 758-786.

Henshall, Gareth I., William J. Teahan, and Llyr A. Cenydd. "Virtual reality’s Effect on Parameter Optimisation for Crowd-Sourced Procedural Animation." The Visual Computer, vol. 34, no. 9, 2018, pp. 1255-1268.

Marks, Stefan. "Immersive Visualisation of 3-Dimensional Spiking Neural Networks." Evolving Systems, vol. 8, no. 3, 2017, pp. 193-201.

Richert, Anja, et al. "Anthropomorphism in Social Robotics: Empirical Results on human–robot Interaction in Hybrid Production Workplaces." Ai & Society, vol. 33, no. 3, 2018, pp. 413-424.



Tuesday, October 9, 2018

PB2A1+2- Comp Engineering

hey y'all

part 1:
i'm currently a computer engineering major. aspects of computer engineering include:
hardware and software engineering. Hardware engineers focus their skills on computer systems and components, designing microprocessors, circuit boards, routers and other embedded devices

Professor Vasant Honavar studies:
long-term research interests span artificial intelligence (especially machine learning, causal inference, knowledge representation), computer science, data sciences, cognitive and brain sciences, and applied informatics (especially bioinformatics, health informatics). His research is driven by fundamental scientific questions or important practical problems in areas of societal or national priority

part 2:
Although my main goal is to pursue artificial intelligence in masters but a close second was to pursue hacking, or learn it as a minor. I was always intrigued by it, and you can get an undergrad in computer engineering. And then pursue it as a masters or get a phd. i like hacking and cyber security because in involves and shares aspects of my intended major and it helps me narrow down to something specific within in that major. also, imagine the bragging rights from claiming i'm a hacker? yeah thats that.

i could learn how to hack, different types of hacking, how hacking and computer engineering are intertwined, the career fields that span from hacking and the importance of hacking within large business.



Wednesday, September 26, 2018

extra credit-

my reverse outline


thesis:
Using a literary lens, I’ll be analyzing the effectiveness of 21st century political propaganda by their conventions, rhetorics, and affordances/constraints.
Outline:
-why it is important to understand rhetorics in political campaigning)
-How barack used a smart slogan to appeal  to voters and proved his political poster is successful
-Political propaganda can be found outside of presidential elections
-Common era posters with an indirect audience and its effectiveness
Reflection
my initial organizational attempt was to point out the topics I would look at that prove a propaganda poster is effective, and how they're also different. political propaganda can be very different because its all about pushing a specific rhetoric, from a different side or argument. so introduced the opening paragraph after my introduction about things posters can all feature. then followed it with different examples that argue a different side from a different time period with different things happening within the time period, in term of politics. then i followed with constraints and what it could not do within its period. 
moving, forward i need to better analyze my argument and get examples that better line up with it. i don't necessarily have to point out what it can or can not do in different paragraphs. i can put them all in the same paragraph when analyzing different  examples, since i'm analyzing effectiveness then i can look at each one, how effective it was based off of the things i put in my thesis and compare those example's to the following examples. i truthfully also think my thesis isnt the best so that can use work.








Wednesday, September 5, 2018

WP1- nesting dolls

...

number one of my three wb1 ideas is brand slogans
brand slogans > clothing brand slogans> athletic clothing brand slogans> nike slogans

Related imageImage result for nike slogan shirt

number two:
textual genres> satire> Horatian Satire> gulllivers travels
Image result for horatian satire examplesRelated image
number 3:

propaganda > political propaganda > p.p posters>  21st century propaganda posters


Image result for propagandaImage result for propaganda

Monday, September 3, 2018

PB1B: Plug'n Chug'n conventions

Conventions just keep popping up everywhere!

SCIgen: engineering papers
conventions
  • lengthy title
  • well structured
  • graphs
  • serious, professional tone
  • factual information
  • cited work
  • argumentative/ informative

Pandyland: 3-panel comics
these comics were a little weird and this is the most.
  • adult audience
  • passive aggressive tone
  • short and simple
  • dry humor
  • color ful
  • speech bubbles
  • hand written textual effect and design

memegenerator: popular memes

so doge - such meme much wowWilly Wonka - Oh age is just a number? well jail must just be a roomKermit The Frog Drinking Tea - #healthy yet all your pics be #fastfood but that's none of my business





a "meme" is kind of hard to define but its: a humorous image, video, piece of text, etc., that is copied (often with slight variations) and spread rapidly by Internet users.





conventions:

  • short, bold lettered, sentence or phrase over a humerous photo
  • photo matches the attitude/mood of text or vice versa
  • funny
  • age group varies
  • photo follow the trends/ symbols of generation (i.e from kermit came the term "tea")
  • can be contradictory (bottom right)



poem generator: self explanatory
i suck at poetry so i found a website that generates them for me based on some generic poem conventions.
1."Desolation is a misty breeze.
Never desire a cloud."
2. "The driver stops like a fast guy.
Dark, rainy sidewalks calmly buy a dead, faceless corner.
Lights stop like fast hoods.
Never get a flower.
The rainy driver roughly desires the slum."
conventions:


  • specific terms (i.e screenshot)
  • poems can be longer or shorter
  • structured in stanzas
  • rhyming scheme (aba, abb, abc)
  • tone varies but usually reference an emotion/feeling
  • imagery, yet can be vague
  • poems can be about anything or anyone or any event




these are all very different pieces of work which at first glance are very different. we go from a genre with more serious conventions and a formal tone like a science engineering paper, to a comic strip with heavy satire. meme and poems are totally different too in term of conventions, asides that they both feature a verbal communication intended to get a reaction. memes make you laugh. poems can make you feel a range of emotions. poems and the science essays are both structured pieces. cartoon strips and memes are both humorous in their own way, regardless of how their humorous traits are executed to the audience. 
ultimately to be behind one of these websites, you basically do the same thing i did, which is to take conventions from each genre and apply it. it is using a combination of these genres to create something users would want and is acceptable for that particular genre.


-now thats the tea,
raz



Wednesday, August 29, 2018

PB1A: perfect social media bios--EVERYTIME

Social Media Bios

Image result for social media

the hardest part in making your social media profile is not the username... its the bio. the bio can make or break your page. what will you write? should you even use words? what about just emojis? short and sweet? or sassy and structured? here are three examples of social media bios

Conventions:
  • short
  • funny
  • straight to the point
  • creative/unoriginal
  • slight emoji use 
  • informal/formal
  • differs person to person
  • is on your social media profile  (i.e instagram, or twitter)
Rhetoric:
  • audience- any other user within that social media app, potential custemors, followers, 
  • purpose- to reel people in; to inform users of who you are/ what you do; to entertain; to sell

Examples of Good Social Media Bio's:





Some of the conventions that apply to the acount bio's:


my personal profile:

  • appeals to people my age/friends/ family
  • descriptive
  • short and simple
  • informative
Ruby Rose ( celebrity)
  • appeals to fans/friends
  • bio is lengthy, but creative
  • descriptive
  • informal
  • informs of her latest career moves
Kim kardashian (influencer/celebrity):
  • appeals to potential customers/fans
  • straight to the point
  • simple

Thursday, August 23, 2018

annotating 101 - learn from the pros




if you saw my annotations in person, they look like chicken scratch. thanks technology.


raz (yours truly): 
  • uses underlining of certain pieces of text that she really agrees with, and makes her think
  • dashes to draw her attention to key facts of his argument
  • stars and circles for things she likes and didn't understand, respectively.
Quite honestly i annotate as if i am thinking on paper, and very random. 

keymerz:
  • underline and circle
  • sad or smiley faces
  • looked for facts she didn't agree with or didn't know
raet: 
* he is basic he highlights, bc he knows if he refers to it he will know what he was thinking
* highlights new words that are unclear or ?
* new facts
* talked about the authors recommendations

if the text is easy to read, or maybe if it isn't, annotation at my free will is useful. i can get through the reading in one go and not have to waste my time re-reading if i annotate correctly. 
i did not annotate in high school, but i should have, it makes english class easier.








Wednesday, August 22, 2018

a really boring, yet worthwhile, read.



yikes, here goes my cliche "about me" introductory post. (thanks zack)
i guess i should immediately make you aware of my lower case letter aesthetic, that will be prominent throughout my blog as it progresses. yeah, i have a thing for aesthetics, it is weird.
i do not think 100 words will give you a good idea of who i am, simply because there's so much more to me- or anyone really- than just 100 words. i'll give you the textbook basics of my life:

  • i am an immigrant to the united states. my family and i immigrated here roughly a month or so after my 1st birthday from albania. i am 18 now. #aquariusgang 
  • i do speak albanian fluently, hence the "bi" in my blog title, for bilingual ( the second bi is going to be explained shortly)
  • i have lived in philly all my life, first in port richmond, and currently in northeast.
  • no i will not say anything in albanian for you, anyways
  • athlete at heart #soccer #softball #captainofbothteams 
  • i am the most positive, and optimistic person you will meet, but i am very lazy
  • my sarcasm and a dry sense of humor got me very far in life, an always made for a funnier conversation w/ me
  • i am outgoing, funny  (or at least i think so) and always willing to learn or try something new, or meet new people
  • that last bulletin is how i realized i was bisexual during my sophomore year of high school. i'll save you the cute coming-out story, and just let you know that my school already had a large homosexual population so it really was not a surprise to many. no my parents do not know. and no they do not need to, furthermore
  • bulletins are not how you get to know someone, so i encourage you to talk to me, because you need to me meet to get the full experience. i think it would be worth it, many would agree. that sounds cocky, i am not cocky, i promise. but seriously do it.
  • i  am always looking for new ways to improve as a student, but most importantly as a person.
  • i cannot stress enough how much i love meeting new, and unique people. it is pretty great.
  • i'd love to visit amsterdam. traveling in general is a big goal.
  • i love music, and movies. yes. yes. yes.
  • i am a coffee/buckies/espresso fiend - proudly. 
  • i think film cameras and photography are beauitful
  • vintage/old-school movies, clothes, and items really have my heart
Image result for vintage photography 50'sImage result for old school film cameraImage result for 70's eraImage result for 50's movies

  • my favorite color is blue
congrats, you made it. im sorry i wasted a few minutes of your life. there's more to me, but i am a pretty boring person asides that.

Image result for thats all folks
- raz.
yours truly in a candid photo somewhere in the city, w buckies in hand.

PB3

hey yall artificial intelligence + neural networking = awesome .... my presenting skills = not as awesome 1.  "talk slower...